This version of Unity is unsupported.

EndNameEditAction.Cancelled

public void Cancelled(int instanceId, string pathName, string resourceFile);

Parameters

instanceIdThe instance ID of the asset that the user attempted to edit.
pathNameThe path to the asset.
resourceFileThe resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists.

Description

Unity calls this function when the user presses the Escape key to cancel editing a name.