Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closepoint0 | The center of the sphere at the start of the capsule. |
point1 | The center of the sphere at the end of the capsule. |
radius | The radius of the capsule. |
layerMask | A Layer mask that is used to selectively ignore colliders when casting a capsule. |
queryTriggerInteraction | Specifies whether this query should hit Triggers. |
Collider[] Colliders touching or inside the capsule.
Check the given capsule against the physics world and return all overlapping colliders.