Experimental: this API is experimental and might be changed or removed in the future.
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Close public static
Material GetCopyTerrainLayerMaterial();
Returns
Material
Built in "Hidden/Terrain/TerrainLayerUtils" material.
Description
Returns the default copy terrain layer material.
This material is used by PaintTexture operations.
Pass 0 is used to select a channel from the alphamap and copy it into a single channel intermediary texture
Pass 1 is used to copy from the single channel intermediary texture back into the source alphamap.