Version: 2019.3
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

RenderSettings.useRadianceAmbientProbe

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public static bool useRadianceAmbientProbe;

Description

If enabled, ambient trilight will be sampled using the old radiance sampling method.

This feature is here to maintain backwards compatibility for realtime ambient light when using the trilight mode. The new default behavior now uses the correct sampling behavior. Please note that the new sampling method is slower.