Version: 2019.3
LanguageEnglish
  • C#

BoundingSphere Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public BoundingSphere(Vector3 pos, float rad);
public BoundingSphere(Vector4 packedSphere);

Parameters

posThe center of the sphere.
radThe radius of the sphere.
packedSphereA four-component vector containing the position (packed into the XYZ components) and radius (packed into the W component).

Description

Initializes a BoundingSphere.