Version: 2019.3
LanguageEnglish
  • C#

AnimatorStateMachine.AddStateMachineBehaviour

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public StateMachineBehaviour AddStateMachineBehaviour(Type stateMachineBehaviourType);

Description

Adds a state machine behaviour class of type stateMachineBehaviourType to the AnimatorStateMachine. C# Users can use a generic version.

Note that there is no RemoveStateMachineBehaviour(), to remove a state machine behaviour, use Object.Destroy.


public T AddStateMachineBehaviour();

Description

Generic version. See the Generic Functions page for more details.