Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
The maximum acceleration of an agent as it follows a path, given in units / sec^2.
An agent does not follow precisely the line segments of the path calculated by the navigation system but rather uses the waypoints along the path as intermediate destinations. This value is the maximum amount by which the agent can accelerate while moving towards the next waypoint.