Version: 2019.2
LanguageEnglish
  • C#

GestureRecognizer.RecognitionStartedEvent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Parameters

valueDelegate to be triggered when a start event is triggered.

Description

Fires when recognition of gestures begins.

This is the first event to fire. This event fires when there is no active gesture and the gesture recognizer is told to capture an interaction. Note that events will only fire if the interaction could possibly trigger at least one of the gestures requested in the SpatialGestureSettings. For hand interactions, this event fires on finger press. For voice interactions, this event fires when a system voice command like "Select" is spoken. For controllers, this event fires when the primary button is pressed.

RecognitionStartedEvent has been deprecated. Use RecognitionStarted instead.