Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
ClosegetAtlasData | If Sprite is packed, it is possible to access data as if it was on the atlas texture. |
Returns the generated Sprite texture. If Sprite is packed, it is possible to query for both source and atlas textures.
Note that the sprite atlas cache must be up to date for this API to return valid data.