Version: 2019.2
LanguageEnglish
  • C#

Lightmapping.GetTerrainGIChunks

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void GetTerrainGIChunks(Terrain terrain, ref int numChunksX, ref int numChunksY);

Parameters

terrainThe terrain.
numChunksXNumber of chunks in terrain width.
numChunksYNumber of chunks in terrain length.

Description

Get how many chunks the terrain is divided into for GI baking.