This version of Unity is unsupported.

Lightmapping.GetTerrainGIChunks

public static void GetTerrainGIChunks(Terrain terrain, ref int numChunksX, ref int numChunksY);

Parameters

terrainThe terrain.
numChunksXNumber of chunks in terrain width.
numChunksYNumber of chunks in terrain length.

Description

Get how many chunks the terrain is divided into for GI baking.