This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VFXExpressionValues.GetMesh

public Mesh GetMesh(int nameID);
public Mesh GetMesh(string name);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Returns a mesh that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.