Version: 2019.2
  • C#
Experimental: this API is experimental and might be changed or removed in the future.


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public static void EndPaintTexture(Experimental.TerrainAPI.PaintContext ctx, string editorUndoName);


ctxThe texture paint context to complete.
editorUndoNameUnique name used for the undo stack.


Helper function for completing a texture alphamap modification.

Once the modified data is written to PaintContext.destinationRenderTexture, call this function to copy the modifications back to the original Terrains. This function also signals Unity to recalculate the basemap. This function will also release all allocated resources in the PaintContext.

See Also: TerrainPaintUtility.BeginPaintTexture, PaintContext, and PaintContext.ScatterAlphamap.