Version: 2019.2
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

ParticleSystemJobData.aliveTimePercent

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public NativeArray<float> aliveTimePercent;

Description

How long each particle has been alive.

The value is stored as a value 0-100, where 0 means the particle has just been born, and 100 means it has reached the end of its lifetime.