This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

PolygonId.operator ==

public static bool operator ==(Experimental.AI.PolygonId x, Experimental.AI.PolygonId y);

Description

Returns true if two PolygonId objects refer to the same NavMesh node or if they are both null.

See Also: PolygonId.IsNull.