Version: 2019.2
LanguageEnglish
  • C#

EditorTool.OnToolGUI

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void OnToolGUI(EditorWindow window);

Parameters

windowThe window that is currently displaying this tool.

Description

Implement the functionality of your tool in this method.

This method is called for each window where your tool is active. If your tool is subscribed to SceneView.onSceneGUIDelegate, this method should replace that callback. The onSceneGUIDelegate method is called for each scene view that is currently open.