This version of Unity is unsupported.

Debug.Assert

public static void Assert(bool condition);
public static void Assert(bool condition, Object context);
public static void Assert(bool condition, object message);
public static void Assert(bool condition, object message, Object context);

Parameters

conditionCondition you expect to be true.
contextObject to which the message applies.
messageString or object to be converted to string representation for display.

Description

Assert a condition and logs an error message to the Unity console on failure.

Message of a type of LogType.Assert is logged.

Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.