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Closetype | The type of Component to retrieve. |
Returns all components of Type type
in the GameObject.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { HingeJoint[] hinges = GetComponents<HingeJoint>(); for (int i = 0; i < hinges.Length; i++) { hinges[i].useSpring = false; } } }
Generic version. See the Generic Functions page for more details.