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Component.GetComponents

public Component[] GetComponents(Type type);

Parameters

typeThe type of Component to retrieve.

Description

Returns all components of Type type in the GameObject.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { HingeJoint[] hinges = GetComponents<HingeJoint>(); for (int i = 0; i < hinges.Length; i++) { hinges[i].useSpring = false; } } }

public T[] GetComponents();

Description

Generic version. See the Generic Functions page for more details.