This version of Unity is unsupported.

AnimatorStateMachine.AddStateMachineBehaviour

public StateMachineBehaviour AddStateMachineBehaviour(Type stateMachineBehaviourType);

Description

Adds a state machine behaviour class of type stateMachineBehaviourType to the AnimatorStateMachine. C# Users can use a generic version.

Note that there is no RemoveStateMachineBehaviour(), to remove a state machine behaviour, use Object.Destroy.


public T AddStateMachineBehaviour();

Description

Generic version. See the Generic Functions page for more details.