Version: 2019.2
LanguageEnglish
  • C#

AnimationMixerPlayable.Create

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Animations.AnimationMixerPlayable Create(Playables.PlayableGraph graph, int inputCount, bool normalizeWeights);

Parameters

graphThe PlayableGraph that will contain the new AnimationMixerPlayable.
inputCountThe number of inputs that the mixer will update.
normalizeWeightsTrue to force a weight normalization of the inputs.

Returns

AnimationMixerPlayable A new AnimationMixerPlayable linked to the PlayableGraph.

Description

Creates an AnimationMixerPlayable in the PlayableGraph.