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public static int height;


The current height of the screen window in pixels (Read Only).

This is the actual height of the player window (in full-screen it is also the current resolution).

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Example : MonoBehaviour { void Start() { //Output the current screen window height in the console Debug.Log("Screen Height : " + Screen.height); } }

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