EditorGUI.GradientField

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public static Gradient GradientField(Rect position, Gradient gradient);
public static Gradient GradientField(Rect position, string label, Gradient gradient);
public static Gradient GradientField(Rect position, GUIContent label, Gradient gradient);
public static Gradient GradientField(Rect position, GUIContent label, Gradient gradient, bool hdr);

Parameters

positionRectangle on the screen to use for the field.
labelOptional label to display in front of the field.
gradientThe gradient to edit.
hdrDisplay the HDR Gradient Editor.

Returns

Gradient The gradient edited by the user.

Description

Makes a field for editing a Gradient.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

public class EditorGUIGradientField : EditorWindow { Gradient gradient = new Gradient();

[MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); }

void OnGUI() { gradient = EditorGUI.GradientField( new Rect(3, 3, position.width - 6, 50), "Gradient", gradient); } }

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