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public static ILogger unityLogger;


Get default debug logger.

Logs message to the Unity Console using default logger.

See Also: ILogger, ILogHandler.

using UnityEngine;
using System.Collections;

public class MyGameClass : MonoBehaviour { private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag";

void MyGameMethod() { logger.Log(kTAG, "Hello");

Debug.unityLogger.Log(kTAG, "World"); } }

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