Version: 2018.4
LanguageEnglish
  • C#

PhotoCapture.OnCapturedToMemoryCallback

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public delegate void OnCapturedToMemoryCallback(XR.WSA.WebCam.PhotoCapture.PhotoCaptureResult result, XR.WSA.WebCam.PhotoCaptureFrame photoCaptureFrame);

Parameters

result Indicates whether or not the photo was successfully captured to memory.
photoCaptureFrame Contains the target texture. If available, the spatial information will be accessible through this structure as well.

Description

Called when a photo has been captured to memory.