Version: 2018.4
LanguageEnglish
  • C#

GameViewRenderMode

enumeration

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Description

Enumeration of available modes for XR rendering in the Game view or in the main window on a host PC. XR rendering only occurs when the Unity Editor is in Play Mode.

Properties

LeftEyeRenders the left eye of the XR device in the Game View window or in main window on a host PC.
RightEyeRenders the right eye of the XR device in the Game View window or in main window on a host PC.
BothEyesRenders both eyes of the XR device side-by-side in the Game view or in the main window on a host PC.
OcclusionMeshRenders both eyes of the XR device, and the occlusion mesh, side-by-side in the Game view or in the main window on a host PC.