The current value of the slider normalized into a value between 0 and 1.
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public Slider mainSlider;
//Set to invoke when "OnValueChanged" method is called. void CheckNormalisedValue() { //Displays the normalised value of the slider everytime the value changes. Debug.Log(mainSlider.normalizedValue); } }