Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseGraphic that will be transitioned upon.
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public Image newImage; public Button btnMain;
void SomeFunction() { //Displays the sprite transitions on the image when the transition to Highlighted,pressed or disabled is made. btnMain.targetGraphic = newImage; } }