Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseCache of the default Canvas Ericsson Texture Compression 1 (ETC1) and alpha Material.
Stores the ETC1 supported Canvas Material that is returned from GetETC1SupportedCanvasMaterial().
Note: Always specify the UI/DefaultETC1 Shader in the Always Included Shader list, to use the ETC1 and alpha Material.
See Also: Canvas.GetETC1SupportedCanvasMaterial.