Version: 2018.4
LanguageEnglish
  • C#

AnimationTriggers

class in UnityEngine.UI

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Description

Structure to store the state of an animation transition on a Selectable.

Properties

disabledTriggerTrigger to send to animator when entering disabled state.
highlightedTriggerTrigger to send to animator when entering highlighted state.
normalTriggerTrigger to send to animator when entering normal state.
pressedTriggerTrigger to send to animator when entering pressed state.