Version: 2018.4
LanguageEnglish
  • C#

TerrainLayerUtility

class in UnityEditor

/

Implemented in:UnityEditor

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Description

A set of helper functions for using terrain layers.

Static Methods

CheckNormalMapTextureTypeChecks whether the texture is correctly imported as a normal map texture.
ShowTerrainLayersSelectionHelperHelper function to show the layer selection window for selecting terrain layers in inspector.
TilingSettingsUIDisplays the tiling settings UI.
ValidateDiffuseTextureUIChecks whether the texture is a valid TerrainLayer diffuse texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.
ValidateMaskMapTextureUIChecks whether the texture is a valid TerrainLayer mask map texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.
ValidateNormalMapTextureUIChecks whether the texture is a valid TerrainLayer normal map texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.