This version of Unity is unsupported.
Method group is Obsolete

NetworkManager.GetStartPosition

Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public Transform GetStartPosition();

Returns

Transform Returns the transform to spawn a player at, or null.

Description

This finds a spawn position based on NetworkStartPosition objects in the Scene.

This is used by the default implementation of OnServerAddPlayer.