This version of Unity is unsupported.
Method group is Obsolete

NetworkLobbyPlayer.SendSceneLoadedMessage

Obsolete The high level API classes are deprecated and will be removed in the future.

Declaration

public void SendSceneLoadedMessage();

Description

This is used on clients to tell the server that the client has switched from the lobby to the GameScene and is ready to play.

This message triggers the server to replace the lobby player with the game player.