This version of Unity is unsupported.
Method group is Obsolete

MsgType.AddPlayer

Obsolete The high level API classes are deprecated and will be removed in the future. public static short AddPlayer;

Description

Internal networking system message for adding player objects to client instances.

This is sent to the server when a client calls NetworkClient.AddPlayer(). The server should have a handler for this message type to add the player object to the game and notify the client with NetworkServer.AddPlayer().