This version of Unity is unsupported.
Method group is Obsolete

ClientScene.reconnectId

Obsolete The high level API classes are deprecated and will be removed in the future. public static int reconnectId;

Description

The reconnectId to use when a client reconnects to the new host of a game after the old host was lost.

This will be ClientScene.ReconnectIdInvalid by default (-1), and will be ClientScene.ReconnectIdHost when the old host is reconnecting to the host of the new game.