Removed in version 2018.4.36
NetworkViewID
struct in
UnityEngine
/
Implemented in:UnityEngine.CoreModule
Suggest a change
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close
Obsolete
The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.
Description
The NetworkViewID is a unique identifier for a network view instance in a multiplayer game.
It is imporatant that this is a unique number accross all clients and that they can generate
these numbers themselves, or else network synchronization will break.