Version: 2018.4
LanguageEnglish
  • C#

Mesh.SetUVs

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Declaration

public void SetUVs(int channel, List<Vector2> uvs);

Declaration

public void SetUVs(int channel, List<Vector3> uvs);

Declaration

public void SetUVs(int channel, List<Vector4> uvs);

Parameters

channel The UV channel. Indices start at 0, which corresponds to uv. Note that 1 corresponds to uv2.
uvs List of UVs to set for the given index.

Description

Sets the UVs of the Mesh.

Sets the Mesh's UVs (texture coordinates) as a List of either Vector2, Vector3, or Vector4.