Version: 2018.4
LanguageEnglish
  • C#

MaterialProperty.PropFlags.Normal

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Signifies that values of this property contain Normal (normalized vector) data.

When this flag is set, the default material Inspector will display warning if incompatible data was assigned in the Material. For instance default material Inspector will warn and suggest to fix the texture that is not marked as Normalmap. This corresponds to "[Normal]" attribute in front of property in the shader code.