Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseSpecifies the number of samples the Progressive lightmapper uses for direct lighting calculations. The default value is 32. The minimum value is 1.
Increasing this value may improve the quality of lightmaps but increases the time required for baking to complete.