Version: 2018.4
LanguageEnglish
  • C#

HumanPoseHandler

class in UnityEngine

/

Implemented in:UnityEngine.AnimationModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A handler that lets you read or write a HumanPose from or to a humanoid avatar skeleton hierarchy.

Constructors

HumanPoseHandlerCreates a human pose handler from an avatar and a root transform.

Public Methods

GetHumanPoseGets a human pose from the handled avatar skeleton.
SetHumanPoseSets a human pose on the handled avatar skeleton.