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Determines how a gizmo is drawn or picked in the Unity editor.
The types can be combined together with an OR operator.
See Also: DrawGizmo.
|Pickable||The gizmo can be picked in the editor.|
|NotInSelectionHierarchy||Draw the gizmo if it is not selected and also no parent/ancestor is selected.|
|NonSelected||Draw the gizmo if it is not selected.|
|Selected||Draw the gizmo if it is selected.|
|Active||Draw the gizmo if it is active (shown in the inspector).|
|InSelectionHierarchy||Draw the gizmo if it is selected or it is a child/descendent of the selected.|