This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.HasUInt

Declaration

public bool HasUInt(int nameID);

Declaration

public bool HasUInt(string name);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

Returns true if the visual effect can override this named unsigned integer.