This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.GetMesh

Declaration

public Mesh GetMesh(int nameID);

Declaration

public Mesh GetMesh(string name);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Returns

Mesh The exposed mesh value (or null if VisualEffect.HasMesh returns false).

Description

Gets named exposed mesh.