This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.GetFloat

Declaration

public float GetFloat(int nameID);

Declaration

public float GetFloat(string name);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Returns

float The exposed float value (or 0.0f if VisualEffect.HasFloat returns false).

Description

Gets a named exposed float (o.