This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VFXEventAttribute.SetMatrix4x4

Declaration

public void SetMatrix4x4(int nameID, Matrix4x4 v);

Declaration

public void SetMatrix4x4(string name, Matrix4x4 v);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.
v The new Matrix4x4 value.

Description

Sets a named Matrix4x4 value.