This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

IScheduler.ScheduleOnce

Declaration

public Experimental.UIElements.IScheduledItem ScheduleOnce(Action<TimerState> timerUpdateEvent, long delayMs);

Parameters

timerUpdateEvent Action to be executed.
delayMs The minimum delay in milliseconds before executing the action.

Returns

IScheduledItem Internal reference to the scheduled action.

Description

Schedule this action to be executed later. After the execution, the item will be automatically unscheduled.