This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

ContextualMenuPopulateEvent.GetPooled(EventBase,DropdownMenu,IEventHandler)

Parameters

triggerEvent The event that triggered the display of the contextual menu.
menu The menu to populate.
target The element that triggered the display of the contextual menu.

Returns

void Returns an initialized event.

Description

Retrieves an event from the event pool. Use this method to retrieve a mouse event and initialize the event, instead of creating a new mouse event. Events obtained from this method should be released back to the pool using Dispose().