This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

SpriteDataAccessExtensions.GetBoneWeights

Declaration

public static NativeArray<BoneWeight> GetBoneWeights(Sprite sprite);

Parameters

sprite The Sprite to get the BoneWeights from.

Returns

NativeArray<BoneWeight> The list of BoneWeight. The length should equal the number of vertices. There is no need to call dispose on this NativeArray.

Description

Returns a list of BoneWeight that corresponds to each and every vertice in this Sprite.