This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

ISpritePhysicsOutlineDataProvider.SetTessellationDetail

Declaration

public void SetTessellationDetail(GUID guid, float value);

Parameters

guid GUID of the SpriteRect.
value The tessellation value.

Description

Given a GUID, sets the tessellation detail. Tessellation value should be between 0 to 1.