This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

ISpritePhysicsOutlineDataProvider.GetTessellationDetail

Declaration

public float GetTessellationDetail(GUID guid);

Parameters

guid GUID of the SpriteRect.

Returns

float The tessellation value.

Description

Given a GUID, returns the tessellation detail. Tessellation value should be between 0 to 1.