This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

ISpriteEditor.HandleSpriteSelection

Declaration

public bool HandleSpriteSelection();

Returns

bool Returns true when ISpriteEditor.selectedSpriteRect is changed.

Description

The method updates ISpriteEditor.selectedSpriteRect based on current mouse down event and ISpriteEditor.spriteRects available.