This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

RenderPipelineAsset.GetAutodeskInteractiveMaskedShader

Declaration

public Shader GetAutodeskInteractiveMaskedShader();

Returns

Shader Returns the default shader.

Description

Retrieves the default Autodesk Interactive masked Shader for this pipeline.

This method is called whenever a model with Autodesk Interactive masked Material is imported in the Editor to ensure that the Material has a valid shader.